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=Summary=
 
=Summary=
 
une synthèse de l'article en une vingtaine de lignes
 
une synthèse de l'article en une vingtaine de lignes
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This paper discuss the  technical  feasibility  of  embedded  Web  servers and propose a solution for tiny devices such as Arduino or Funcard.
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The number of devices running in our environment increase and the desire of connect all of them and do it with the minimum of program and memory.
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The well-known standard for this kind of system is the UPnP, a network protocol which have the ability to making discuss peripherals. But this technology have several drawbacks like security or the unavailability to create hierarchical network.
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Because of the hardware constrained devices, it's important to keep in mind that the connexion are available in a little perimeter, the physical layer of this communication is therefore limited to (USB, Bluetooth, ZigBee...).
  
 
*We use increasingly more connected object -> We want connect all of them (Watch, Clothes, Health equipment..)
 
*We use increasingly more connected object -> We want connect all of them (Watch, Clothes, Health equipment..)

Version du 15 juin 2016 à 18:12

Summary

une synthèse de l'article en une vingtaine de lignes This paper discuss the technical feasibility of embedded Web servers and propose a solution for tiny devices such as Arduino or Funcard.

The number of devices running in our environment increase and the desire of connect all of them and do it with the minimum of program and memory. The well-known standard for this kind of system is the UPnP, a network protocol which have the ability to making discuss peripherals. But this technology have several drawbacks like security or the unavailability to create hierarchical network. Because of the hardware constrained devices, it's important to keep in mind that the connexion are available in a little perimeter, the physical layer of this communication is therefore limited to (USB, Bluetooth, ZigBee...).

  • We use increasingly more connected object -> We want connect all of them (Watch, Clothes, Health equipment..)
  • Personal Area Network, inter connect all the equipment, maily hardware constrained devices
  • UPnP, JXTA, Standart/Not Standart protocol, not secure/secure
  • Web of things, embedded server, user centric, TCP/IP HTTP => acesibility and ease of development

Powerful Client, Poorless Server

Main Contribution

la mise en relief de la contribution principale de l'article en une dizaine de lignes

  • Solution for IoT design

Applications

applications découlant de l'article en une vingtaine de lignes.